| As you may see, this is tutorial isn't pre-viz'd down to the 'T'.
I am recording this tutorial as I go along. There’s nothing wrong with
that because you get to see me doing ‘live (captured live)’ work in
Photoshop. Hopefully that will help you understand that it’s important
to experiment. We’ve come a long ways in a short time with the cool
thing we did in the beginning...now we can use the rest of the client’s
dollars to just find ways to get the exact effect that we’re looking
for!


I’ve create another copy of the original layer,
transformed it so it’s skinnier and changed the blending modes to get a
yellow streak. I am placing this in the center of the lightstream.


You could also create a fill layer of color (ie. yellow
here) and change the blending mode to have it affect all layers beneath
it.

On this yellow fill layer (selected in the layers
palette), bring up the Filter: Artistic: Film Grain and choose a grainy
setting that suits you. You don’t want it too strong but closer to the
subtle effect that you see in many movie posters.

Make a selection of your key actor/actress/character and
pull them in with the moVe tool. (The art & science of the selection is
a very in-depth topic).
 
Create a layer mask using my tried and true method to
get rid of the sharp edges. We want a blend here.
 
Duplicate the layer after you have the sharp edges
masked. Now you can start to fool around with the blend modes until you
find something that you think works (this is where your ‘eye’ as a
designer really comes into play. B Modes are tricky to master because
other than Ben Willmore they are NOT always the same in every situation
because every situation is different. Blending Modes mix the light and
dark image data of two layers (or more layers beneath if there are
masked areas). Be sure to read my article on these. I love the power of
the
blending modes in practical use.

Often times you will have to turn layers on and off to
see which layer a certain effect is happening on. Sometimes it will
perplex you to actually find out where on earth a certain ‘blob’ is
coming from (esp. when you have 15 layers beneath a given right click
point).
Anyhoo, back to the lecture at hand... Remember that you
have the power of all of the image adjustments available in Photoshop
for each layer and a bevel (pun intended..is that a word) of layer
effects (and layer masking! and filters...blbalhbalh).
Here I’m using the diamond gradient tool with black as
the foreground color on a layer mask of this thin strip of light
(yellowish). What this is doing (and you should try this out) is
basically what I call “lightbleeding”. It’s letting more of the lighter
layer (beneath it and lighter usually because of the blending mode)
shine through only in certain areas where you choose.

Experiment around with your adjustments such as Image:
Adjustments: Curves and Blend Modes all the time in a design like this.
 
Here I'm trying the yellow overlay fill layer on soft
light. If you want you can have this actual .psd file for free which will
help you in leaps and bounds from the iPSDirectory when you get my
PhotoshopDesigner training. 
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